1166. Design File System
Medium
You are asked to design a file system which provides two functions:
- createPath(path, value): Creates a new path and associates a value to it if possible and returns
True
. ReturnsFalse
if the path already exists or its parent path doesn't exist. - get(path): Returns the value associated with a path or returns
-1
if the path doesn't exist.
The format of a path is one or more concatenated strings of the form:
/
followed by one or more lowercase English letters. For example, /leetcode
and /leetcode/problems
are valid paths while an empty string and /
are not.
Implement the two functions.
Please refer to the examples for clarifications.
Example 1:
Input: ["FileSystem","createPath","get"] [[],["/a",1],["/a"]] Output: [null,true,1] Explanation: FileSystem fileSystem = new FileSystem(); fileSystem.createPath("/a", 1); // return true fileSystem.get("/a"); // return 1
Example 2:
Input: ["FileSystem","createPath","createPath","get","createPath","get"] [[],["/leet",1],["/leet/code",2],["/leet/code"],["/c/d",1],["/c"]] Output: [null,true,true,2,false,-1] Explanation: FileSystem fileSystem = new FileSystem(); fileSystem.createPath("/leet", 1); // return true fileSystem.createPath("/leet/code", 2); // return true fileSystem.get("/leet/code"); // return 2 fileSystem.createPath("/c/d", 1); // return false because the parent path "/c" doesn't exist. fileSystem.get("/c"); // return -1 because this path doesn't exist.
Constraints:
- The number of calls to the two functions is less than or equal to
10^4
in total. 2 <= path.length <= 100
1 <= value <= 10^9
NOTE: create method has been changed on August 29, 2019 to createPath. Please reset to default code definition to get new method signature.
这道题思路很简单,只要把出现过的path和对应的文件当作key-value pair都存起来就好了,那么很容易想到hashmap来做。由于这里有层级递推地查找,也是个应用trie的case。所以hashmap or trie都可以做。
只是用trie的话,trieNode里面存的值,和"/"的处理需要注意。
问题还有follow up, 就是设计一个watch function, 是callback的功能,可以看一看java的callback。Callback就是说,如果在某个被watch的path下面新添了任何文件夹,或者有任何改动,就call callBack function,callback里面自定义干些事情,干什么都行。这样可以维护一个全局的callback数组,里面存被关照的path, 假如在create or create file时,查一下当前path是不是在callback array里面,如果在,就trigger callBack method after modification.
Hashmap的做法
问题还有follow up, 就是设计一个watch function, 是callback的功能,可以看一看java的callback。Callback就是说,如果在某个被watch的path下面新添了任何文件夹,或者有任何改动,就call callBack function,callback里面自定义干些事情,干什么都行。这样可以维护一个全局的callback数组,里面存被关照的path, 假如在create or create file时,查一下当前path是不是在callback array里面,如果在,就trigger callBack method after modification.
Hashmap的做法
class FileSystem { unordered_map<string, int> paths; public: FileSystem() { } bool createPath(string path, int value) { if (paths.count(path) > 0) return false; string cur; for (int i = 0; i<path.size(); i++) { if (i == 0 || path[i] != '/') { cur += path[i]; } else if (i != 0 && path[i] == '/') { if (paths.count(cur) == 0) return false; else { cur += path[i]; } } } paths[path] = value; return true; } int get(string path) { if (!paths.empty() && paths.count(path) > 0) { return paths[path]; } return -1; } };
Trie的做法
struct TrieNode { unordered_map<string, TrieNode*> child; bool isFile; int content; TrieNode() { isFile = false; content = -1; } }; class FileSystem { private: TrieNode* root = nullptr; vector<string> split(string& path) { vector<string> result; stringstream ss(path); string s; while(getline(ss, s, '/')) { if (s != "") { result.push_back(s); } } return result; } bool insert(vector<string>& path, int value) { int n = path.size(); TrieNode* cur = root; for (int i = 0; i < n; ++i) { if (cur -> child.find(path[i]) == cur -> child.end()) { if (i != n - 1) { return false; } cur -> child[path[i]] = new TrieNode(); } else { if (i == n - 1) { return false; // the path already exist } } cur = cur -> child[path[i]]; } cur -> isFile = true; cur -> content = value; return true; } int find(vector<string>& path) { int n = path.size(); TrieNode* cur = root; for (int i = 0; i < n; ++i) { if (cur -> child.find(path[i]) == cur -> child.end()) { return -1; } cur = cur -> child[path[i]]; } return cur -> content; } public: FileSystem() { root = new TrieNode(); }
bool createPath(string path, int value) { vector<string> p = split(path); return insert(p, value); } int get(string path) { vector<string> p = split(path); return find(p); } };
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